China's self-developed games expanded their presence in the overseas market in 2021, an industrial report showed recently.
近日发布的一份行业报告显示,2021年中国自主研发的游戏在海外市场的影响力进一步扩大。
The country's actual sales revenue of self-developed games in the overseas market totaled $18.01 billion, surging 16.59 percent year-on-year, according to a report released by CNG, a research institute on the gaming industry.
游戏产业研究机构伽马数据发布的报告显示,2021年中国自主研发游戏海外市场实际销售收入180.1亿美元,同比增长16.59%。
The United States, Japan and the Republic of Korea are the three major overseas markets for China-developed games, contributing to nearly two-thirds of all overseas revenue.
报告指出,美国、日本和韩国是中国自主研发游戏的三大海外市场,合计贡献了中国自主研发移动游戏出海收入的近三分之二。
Being one of the most lucrative markets in China, the gaming market reported robust growth in 2021, seeing its annual actual sales revenue stand at 296.51 billion yuan, nudging up 6.4 percent year-on-year.
作为中国利润最高的市场之一,游戏市场在2021年实现强劲增长,全年实际销售收入为2965.1亿元,同比增长6.4%。
The report also showed the actual sales revenue of the mobile gaming market, the bulk of the country's gaming market, went up 7.57 percent year-on-year to 225.54 billion yuan in 2021.
报告还显示,2021年占中国游戏市场主体的移动游戏市场实际销售收入为2255.4亿元,同比增长7.57%。